Madden
The first thing on this real is a demo we did the weekend before the 2005 E3 Convention. Our original demo was axed at the eleventh hour so we all worked through the weekend to pull it together. It was kind of crazy, but I think the end product turned out pretty nice. I keyframed all the shots of Sean Alexander with his helmet off.
On “Madden o7”, in conjunction with other things, I keyframed about twenty specific run styles for some of the NFL’s marquee players. I looked for specific characteristics on each player’s sprint. Jamal Lewis for example, has an upright running style when he’s kicking it into high gear. Tiki Barber early in his career was known as a fumbler. To alleviate the problem, he developed a way of running where he would minimize the movement of his ball carrying hand in high traffic areas.
On “Madden o7”, in conjunction with other things, I keyframed about twenty specific run styles for some of the NFL’s marquee players. I looked for specific characteristics on each player’s sprint. Jamal Lewis for example, has an upright running style when he’s kicking it into high gear. Tiki Barber early in his career was known as a fumbler. To alleviate the problem, he developed a way of running where he would minimize the movement of his ball carrying hand in high traffic areas.